2013 Februar - Till now
Graphic artist at 'Det Danske Filminstitut' - 
'The Danish Filminstitut' 

2012 September - 2012 December
Worked on a short called 'Robomax' from IT Backyard 
Program used: 3D Studio max

2012 August - 2012 September
Worked on the game called 'Comic Brain' to IOS at 'Morgenthaler'
Program used: Adobe Flash

2011 December - 2012 May
Worked on the graduation movie 'Natfødt' from the Danish film school
as compositer
Trailer -
Program used: Adobe After Effects

2011 November
Worked with DADIU on the game called 'Blackwell's Asylum' as animator.
(Won 'game of the year' and 'Best Adventure/RPG' at the Intel Level Up 2011 Awards
Received the awards at E3 and is available at Steam)
Program used: Motionbuilder

2011 September - November
Intern at Nice Ninja in Denmark
worked on their feature 'Marco Macaco' as animator
Program used: Autodesk MAYA

2010 - 2011
Worked on our graduation movie 'Slug Invasion' as animation lead
(Was nominated in 'Cinéfondation' at Festival De Cannes 2012)
Program used: Autodesk MAYA

2008 - 2012
Bachelor in Character Animation 
at The Animation Workshop

2008 Jan - 2008 July
The Drawing academy
Classical drawing on high level